Weapons Tactics Summary
Tactic
|
Blows
|
Hit Percentage
|
Bash
|
Critical
|
Normal Attack
- Hand Weapons |
1 |
Combat + [ 5 * ( Lvl - 1 ) ] + Weapon |
x0, x5 |
x0, x5 |
Entangle/Disarm Attack
- Hand Weapons |
1 |
Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon |
always
x0, x3, x5, x7, x9 =
+1 Vigor Bash or
Disarm:Combat D[blows] |
x0
special |
Normal Attack
- Thrown Weapons |
1 |
Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon |
x0, x5 |
x0, x5 |
Entangle Attack
- Thrown Weapons |
1 |
Combat + [ 2½ * ( Lvl - 1 ) ] + Enemy AC |
always
x0, x3, x5, x7, x9 =
+1 Vigor |
x0
special |
Normal Attack
- Missile Weapons |
1 |
Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon |
x0, x5 |
x0, x5 |
Off Hand Attack |
1 |
Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon |
x0, x5 |
x0, x5 |
Active Parry |
1 |
Combat + [ 5 * ( Lvl - 1 ) ] |
Counter: Dexterity D[ 8 - Wpn Speed ] |
Off Hand Parry |
1 |
Combat + [ 2½ * ( Lvl - 1 ) ] |
Counter: Dexterity D[ 6 - Wpn Speed ] |
Opportunity Attack |
2 |
(a) 1½ * Combat + [ 5 * ( Lvl - 1 ) ] + Weapon |
x0, x5 |
x0, x5 |
(b) out of position |
Ferocious Attack |
2 |
(a) Control Test: Wisdom D3 |
x0, x5 |
x0, x5, x7 |
(b) Combat + [ 5 * ( Lvl - 1 ) ] + 25 + Weapon |
Two Handed Attack |
2 |
(a) Combat + [ 5 * ( Lvl -1 ) ] + Weapon |
x0, x5
+1 Vigor Bash |
x0, x5 |
(b) Break Test: Strength D[table] |
Great Blow |
1 |
Combat + [ 5 * ( Lvl - 1 ) ] + 10 + Weapon |
x0, x5 |
x0, x5, x7 |
Desperate Defense |
1 |
Combat + [ 5 * ( Lvl - 1 ) ] +25 |
n/a |
n/a |
Notes:
( Lvl - 1) |
Indicates "Levels of Advanced Training" in the Weapon Style being utilized for the tactic. |
+ Weapon |
Indicates the weapon attack modifier found by cross referencing the weapon
against Armor Class on the appropriate Weapon Matrix |
x0.1-3 |
Indicates that on an x0 roll (location) an additional d10 should be rolled. Any
result of "1", "2", or "3" indicates that any damage accrued
is critical |
|