Firearm and Siege Weapons

Weapon Name Range Blows 0 1 2 3 4 5 6 7 8 9 10 Damage Type Weight Vigor
Hand Cannons
Bronze Barrel, Shot 200 ½ 50 50 45 40 35 25 15 5 0 -5 -15 (1d6)d6 (1d6)P 8 6
Bronze Barrel, Lead 200 ½ 45 45 45 40 40 35 25 20 20 5 0 1d20+4 P 8 5
Bronze Barrel, Iron 200 ½ 45 45 45 45 40 40 30 25 20 15 5 1d20+7 P 8 5
Steel Barrel, Shot 300 ½ 60 60 55 45 35 25 20 10 5 0 -10 (1d6)d6 (1d6)P 10 6
Steel Barrel, Lead 300 ½ 50 50 50 50 45 45 35 25 15 5 5 1d20+4 P 10 5
Steel Barrel, Iron 300 ½ 50 50 50 50 50 45 35 30 25 20 15 1d20+7 P 10 5
Muskets
Smoothbore, Shot 500 ½ 70 70 60 50 40 30 20 10 5 0 -10 (1d4)d8 (1d4)P 10 7
Smoothbore, Lead 500 ½ 55 55 55 55 50 45 40 35 25 15 5 1d20+4 P 10 6
Smoothbore, Iron 500 ½ 55 55 55 55 50 50 45 40 35 30 25 1d20+9 P 10 6
Rifled, Lead 650 ½ 60 60 60 60 55 50 45 40 40 30 30 1d20+6 P 7 6
Rifled, Iron 650 ½ 60 60 60 60 60 60 50 45 45 40 40 1d20+10 P 7 6
Pistols
Lead Ammunition 100 ½ 50 50 50 35 35 30 20 5 0 -10 -20 1d10+4 P 2 4
Iron Ammunition 100 ½ 50 50 50 40 40 35 25 10 5 0 -15 1d10+7 P 2 4
Siege Engines
Ballista 750 15/hr 55 50 50 45 40 35 35 30 25 20 15 3d10+21 C 500 7
Springal 300 4/hr 40 40 40 40 40 40 40 30 20 15 10 2d6 per P 500 5
Mangonel 2250 5/hr 30 30 30 30 30 30 30 25 25 20 20 6d10+42 B 1400 12

Range Modifiers

Point blank range constitutes the first 2% of the listed Range value. To-Hit bonus of +25% is applied only if the target is stationary and in good view. Location rolls ending in "2" (in addition to the usual "0" and "5") are critical.

Short range constitutes the first 10% of the listed Range value. To-Hit bonus of +10%.

Medium range constitutes that distance between 10% and 50% of the listed Range value. Base chance to hit is that listed in the table above.

Long range constitutes that distance between 50% and 90% of the listed Range value. To-Hit penalty of -10%.

Extreme range constitutes the top 10% of the listed Range value. To-Hit penalty of -20%.

Vigor for weapon bash purposes when using missile weapons is dependant on the weapon itself. Use the values from the table above when Vigor is called for in determining bash effects of these weapons.


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updated on:   11 Feb 1999