Bash Results Determination

Attacker, upon rolling x0 or x5 on a successful attack, rolls an additional die to determine bash type. The type of die rolled is based on the attackers Vigor score or the Weapon Vigor score (whichever is appropriate). Choose a die with as many sides as the Vigor score. After rolling, modify the result as follows, all modifiers are cumulative, and look it up on the Bash Results Table below.

1dV(igor)

Very Light Weapons -2
Light Weapons -1
Cutting Weapons -1
Bashing Weapons +1

Result

Effect

Time Out

Detail

Attacker Bonus

Footing Test*

2- Stagger 2 sec Knocked back 1d3 feet none D3
2 Stagger 2 sec Knocked back 1d6 feet none D3
3 Stagger 3 sec Knocked back 2d6 feet none D4
4 Kneel 5 sec Knocked to right knee +10% D3
5 Kneel 5 sec Knocked to left knee +10% D3
6-7 Kneel 5 sec Knocked to both knees +15% D4
8-10 Kneel 5 sec Knocked to both knees +15% D5
11-15 Kneel 5 sec Knocked to both knees +15% D6
16-25 Kneel 5 sec Knocked to both knees +15% D7
25+ Kneel 5 sec Knocked to both knees +15% D8

Footing Test

*This is made by the recipient of the blow against Dexterity or Combat score (whichever is higher). Failure indicates that the recipient of the blow has been knocked off his/her/its feet and is unable to rise for 10 seconds giving the attacker a Bonus of +25% to hit. After 10 seconds have passed such an individual may attempt to rise. A Dexterity test is made at (1) one level of difficulty less than the failed footing test if not in combat for the previous 10 second period or (2) one level of difficulty higher if in combat. Success indicates that the individual may rise. Failure requires another 5 seconds of delay before the test may be made again.

Bashing Mounted Opponents

See the situational modifiers: bash for mounted combat for rules to adjudicate Bash results to mounted opponents.

 

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updated on:   11 Feb 1999