Weapons Tactics Summary

Tactic

Blows

Hit Percentage

Bash

Critical

Normal Attack
- Hand Weapons
1 Combat + [ 5 * ( Lvl - 1 ) ] + Weapon x0, x5 x0, x5
Entangle/Disarm Attack
- Hand Weapons
1 Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon always
x0, x3, x5, x7, x9 =
+1 Vigor Bash or
Disarm:Combat D[blows]
x0
special
Normal Attack
- Thrown Weapons
1 Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon x0, x5 x0, x5
Entangle Attack
- Thrown Weapons
1 Combat + [ 2½ * ( Lvl - 1 ) ] + Enemy AC always
x0, x3, x5, x7, x9 =
+1 Vigor
x0
special
Normal Attack
- Missile Weapons
1 Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon x0, x5 x0, x5
Off Hand Attack 1 Combat / 2 + [ 2½ * ( Lvl - 1 ) ] + Weapon x0, x5 x0, x5
Active Parry 1 Combat + [ 5 * ( Lvl - 1 ) ] Counter: Dexterity D[ 8 - Wpn Speed ]
Off Hand Parry 1 Combat + [ 2½ * ( Lvl - 1 ) ] Counter: Dexterity D[ 6 - Wpn Speed ]
Opportunity Attack 2 (a) 1½ * Combat + [ 5 * ( Lvl - 1 ) ] + Weapon x0, x5 x0, x5

(b) out of position

Ferocious Attack 2 (a) Control Test: Wisdom D3 x0, x5 x0, x5, x7
(b) Combat + [ 5 * ( Lvl - 1 ) ] + 25 + Weapon
Two Handed Attack 2 (a) Combat + [ 5 * ( Lvl -1 ) ] + Weapon x0, x5
+1 Vigor Bash
x0, x5
(b) Break Test: Strength D[table]
Great Blow 1 Combat + [ 5 * ( Lvl - 1 ) ] + 10 + Weapon x0, x5 x0, x5, x7
Desperate Defense

1

Combat + [ 5 * ( Lvl - 1 ) ] +25 n/a n/a

Notes:

( Lvl - 1) Indicates "Levels of Advanced Training" in the Weapon Style being utilized for the tactic.
+ Weapon Indicates the weapon attack modifier found by cross referencing the weapon against Armor Class on the appropriate Weapon Matrix
x0.1-3 Indicates that on an x0 roll (location) an additional d10 should be rolled. Any result of "1", "2", or "3" indicates that any damage accrued is critical
 

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comments to bholty@slonet.org

updated on:   11 Feb 1999